Node: Ellipse Constructors and Setting Functions, Next: Performing Transformations on Ellipses, Previous: Ellipse Data Members, Up: Ellipse Reference
void Ellipse (void)  Default constructor 
Creates an empty Ellipse .

void Ellipse (const Point& ccenter, const real aaxis_h, const real aaxis_v, [const real angle_x = 0, [const real angle_y = 0, [const real angle_z = 0, [const unsigned short nnumber_of_points = DEFAULT_NUMBER_OF_POINTS]]]])  Constructor 
Creates an Ellipse in the xz plane, centered at the origin, with
its horizontal axis
== aaxis_h and its vertical axis == aaxis_v. If
any of the arguments angle_x, angle_y, or angle_z is
nonzero, the Ellipse is rotated about the x, y, and zaxis in
that order, by the amounts indicated by the corresponding arguments.
Finally, the Ellipse is shifted such that its
center comes to lie at ccenter.
Ellipse e(origin, 6, 4); e.draw();
Point P(1, 1, 1); Ellipse e(P, 6, 4, 15, 12, 11); e.draw();

void set (const Point& ccenter, const real aaxis_h, const real aaxis_v, [const real angle_x = 0, [const real angle_y = 0, [const real angle_z = 0, [const unsigned short nnumber_of_points = DEFAULT_NUMBER_OF_POINTS]]]])  Setting function 
Corresponds to the constructor above. 
Ellipse* create_new<Ellipse> (const Ellipse* e)  Template specializations 
Ellipse* create_new<Ellipse> (const Ellipse& e) 
Pseudoconstructors for dynamic allocation of Ellipses .
They create a Ellipse on the free store and allocate memory for it using
new(Ellipse) . They return a pointer to the new Ellipse .
If e is a nonzero pointer or a reference,
the new 