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Public Member Functions
BaseObject Class Reference

BaseObject. More...

#include <persist.h>

Public Member Functions

 BaseObject ()
 This constructor is used in serialisation processes. More...
 
virtual ~BaseObject ()
 Default destructor. More...
 
virtual const char * getPersistenceID () const
 This returns the ID of the persistent object (Its type) More...
 
virtual bool write (Engine &archive) const
 This method is used to write to the Persistence::Engine It is not equivalent to the << operator as it writes only the data and not the object type etc. More...
 
virtual bool read (Engine &archive)
 This method is used to read from a Persistence::Engine It is not equivalent to the >> operator as it does no typesafety or anything. More...
 

Detailed Description

BaseObject.

This object is the base for all Persistent data which is not natively serialised by the Persistence::Engine

It registers itself with the Persistence::TypeManager using a global constructor function. A matching deregister call is made in a global destructor, to allow DLL's to use the Persistence::Engine in a main executable.

Persistable objects must never maintain bad pointers. If a pointer doesn't point to something valid, it must be NULL. This is so the persistence engine knows whether to allocate memory for an object or whether the memory has been pre-allocated.

Author
Daniel Silverstone Base class for classes that will be persistent.

Definition at line 206 of file persist.h.

Constructor & Destructor Documentation

BaseObject::BaseObject ( )

This constructor is used in serialisation processes.

It is called in CreateNewInstance in order to create an instance of the class to have Read() called on it.

virtual BaseObject::~BaseObject ( )
virtual

Default destructor.

Member Function Documentation

virtual const char* BaseObject::getPersistenceID ( ) const
virtual

This returns the ID of the persistent object (Its type)

virtual bool BaseObject::read ( Engine archive)
virtual

This method is used to read from a Persistence::Engine It is not equivalent to the >> operator as it does no typesafety or anything.

virtual bool BaseObject::write ( Engine archive) const
virtual

This method is used to write to the Persistence::Engine It is not equivalent to the << operator as it writes only the data and not the object type etc.


The documentation for this class was generated from the following file: