This class is in package eieio-speedbar.
If a series of class instances map to a tree structure, it is possible to cause your classes to be displayable in Speedbar. See Top. Inheriting from these classes will enable a speedbar major display mode with a minimum of effort.
Enables base speedbar display for a class. The slot buttontype is any of the symbols allowed by the function
speedbar-make-tag-linefor the exp-button-type argument See Extending. The slot buttonface is the face to use for the text of the string displayed in speedbar. The slots buttontype and buttonface are class allocated slots, and do not take up space in your instances.
This class inherits from
eieio-speedbarand initializes buttontype and buttonface to appear as directory level lines.
This class inherits from
eieio-speedbarand initializes buttontype and buttonface to appear as file level lines.
To use these classes, inherit from one of them in you class. You can use multiple inheritance with them safely. To customize your class for speedbar display, override the default values for buttontype and buttonface to get the desired effects.
Useful methods to define for your new class include:
Return a string representing a directory associated with an instance of obj. depth can be used to index how many levels of indentation have been opened by the user where obj is shown.
Return a string description of OBJ. This is shown in the minibuffer or tooltip when the mouse hovers over this instance in speedbar.
Return a string representing a description of a child node of obj when that child is not an object. It is often useful to just use item info helper functions such as
Return a string which is the text displayed in speedbar for obj.
This method inserts a list of speedbar tag lines for obj to represent its children. Implement this method for your class if your children are not objects themselves. You still need to implement
In this method, use techniques specified in the Speedbar manual. See Extending.
Some other functions you will need to learn to use are:
Register your object display mode with speedbar. make-map is a function which initialized you keymap. key-map is a symbol you keymap is installed into. menu is an easy menu vector representing menu items specific to your object display. name is a short string to use as a name identifying you mode. toplevelfn is a function called which must return a list of objects representing those in the instance system you wish to browse in speedbar.
Read the Extending chapter in the speedbar manual for more information on how speedbar modes work See Extending.