array.cpp File Reference

#include "as_value.h"
#include "array.h"
#include "log.h"
#include "builtin_function.h"
#include "as_function.h"
#include "fn_call.h"
#include "GnashException.h"
#include "action.h"
#include "VM.h"
#include "Object.h"
#include <string>
#include <algorithm>
#include <memory>
#include <boost/algorithm/string/case_conv.hpp>

Namespaces

namespace  gnash

Typedefs

typedef boost::function2< bool,
const as_value &, const
as_value & > 
gnash::as_cmp_fn

Functions

as_cmp_fn gnash::get_basic_cmp (boost::uint8_t flags, as_environment &env)
as_cmp_fn gnash::get_basic_eq (boost::uint8_t flags, as_environment &env)
std::deque< boost::uint8_t > gnash::get_multi_flags (std::deque< as_value >::const_iterator itBegin, std::deque< as_value >::const_iterator itEnd, bool *uniq, bool *index)
as_value gnash::array_new (const fn_call &fn)
 Constructor for ActionScript class Array.
void gnash::array_class_init (as_object &global)
 Initialize the global.Array object.

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