Gnash  0.8.10
gnash::renderer::DirectFB::Renderer_DirectFB Member List
This is the complete list of members for gnash::renderer::DirectFB::Renderer_DirectFB, including all inherited members.
_qualitygnash::Renderer [protected]
_render_imagesgnash::Renderer [protected]
apply_mask()gnash::renderer::DirectFB::Renderer_DirectFB
begin_display(const gnash::rgba &, int, int, float, float, float, float)gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
begin_submit_mask()gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
bounds_in_clipping_area(const geometry::Range2d< int > &) const gnash::Renderer [inline, virtual]
createCachedBitmap(std::auto_ptr< image::GnashImage > im)gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
description() const gnash::renderer::DirectFB::Renderer_DirectFB [inline, virtual]
disable_mask()gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
draw_poly(const std::vector< point > &corners, const rgba &fill, const rgba &outline, const SWFMatrix &mat, bool masked)=0gnash::Renderer [pure virtual]
drawGlyph(const SWF::ShapeRecord &rec, const rgba &c, const SWFMatrix &mat)gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
drawLine(const std::vector< point > &coords, const rgba &fill, const SWFMatrix &mat)gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
drawPoly(const point *corners, size_t corner_count, const rgba &fill, const rgba &outline, const SWFMatrix &mat, bool masked)gnash::renderer::DirectFB::Renderer_DirectFB
drawShape(const gnash::SWF::ShapeRecord &, const gnash::Transform &)gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
drawVideoFrame(gnash::image::GnashImage *frame, const gnash::Transform &tx, const gnash::SWFRect *bounds, bool smooth)gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
end_display()gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
end_submit_mask()gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
endInternalRender()gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
getBitsPerPixel()gnash::renderer::DirectFB::Renderer_DirectFB
getFirstRenderImage() const gnash::Renderer [inline, virtual]
getLastRenderImage() const gnash::Renderer [inline, virtual]
init(float x, float y)gnash::renderer::DirectFB::Renderer_DirectFB
initTestBuffer(unsigned width, unsigned height)gnash::renderer::DirectFB::Renderer_DirectFB
pixel_to_world(int, int)gnash::renderer::DirectFB::Renderer_DirectFB
gnash::Renderer::pixel_to_world(int x, int y) const =0gnash::Renderer [pure virtual]
gnash::Renderer::pixel_to_world(const geometry::Range2d< int > &pixelbounds) const gnash::Renderer [inline]
printVGHardware()gnash::renderer::DirectFB::Renderer_DirectFB
printVGParams()gnash::renderer::DirectFB::Renderer_DirectFB
printVGPath()gnash::renderer::DirectFB::Renderer_DirectFB
Renderer()gnash::Renderer [inline]
Renderer_DirectFB()gnash::renderer::DirectFB::Renderer_DirectFB
RenderImage typedefgnash::Renderer
RenderImages typedefgnash::Renderer
renderToImage(boost::shared_ptr< IOChannel >, FileType, int) const gnash::Renderer [inline, virtual]
set_antialiased(bool enable)gnash::renderer::DirectFB::Renderer_DirectFB
set_invalidated_regions(const InvalidatedRanges &ranges)gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
set_scale(float xscale, float yscale)gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
set_translation(float, float)gnash::Renderer [inline, virtual]
setQuality(Quality q)gnash::Renderer [inline]
startInternalRender(gnash::image::GnashImage &)gnash::renderer::DirectFB::Renderer_DirectFB [virtual]
world_to_pixel(int &x, int &y, float world_x, float world_y)gnash::renderer::DirectFB::Renderer_DirectFB
world_to_pixel(const gnash::SWFRect &wb)gnash::renderer::DirectFB::Renderer_DirectFB
world_to_pixel(const geometry::Range2d< float > &wb)gnash::renderer::DirectFB::Renderer_DirectFB
gnash::Renderer::world_to_pixel(const SWFRect &worldbounds) const =0gnash::Renderer [pure virtual]
gnash::Renderer::world_to_pixel(const geometry::Range2d< int > &wb) const gnash::Renderer [inline]
~Renderer()gnash::Renderer [inline, virtual]
~Renderer_DirectFB()gnash::renderer::DirectFB::Renderer_DirectFB