Previous: Two-sided bearoff databases [with cubeless and cubeful equities], Up: Obtaining bearoff databases
As the generation of the Hypergammon databases are an iterative process it's not possible to give MD5 checksum for these, as it depend heavily on your convergence threshold, the number of restarts, and rounding errors.
A random position from the database is found in Random position from hypergammon database. The equities and percentages in your own database should be very similar (if not identical):
GNU Backgammon Position ID: ADAAAQAkIAAAAA
Random position from hypergammon database
GNU Backgammon Position ID: ADAAAQAkIAAAAA
Match ID : cAkAAAAAAAAA
+13-14-15-16-17-18------19-20-21-22-23-24-+ O: gnubg
| X X | | X | 0 points
| | | |
| | | |
| | | |
| | | |
v| |BAR| | (Cube: 1)
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| | | |
| | | |
| O | | | On roll
| O | | O | 0 points
+12-11-10--9--8--7-------6--5--4--3--2--1-+ X: jth
Player Opponent
Position 3018 2831
Owned cube : -0.0230
Centered cube : -0.2310
Centered cube (Jacoby rule) : -0.2186
Opponent owns cube : -0.3548
Win W(g) W(bg) L(g) L(bg) Equity (cubeful)
static: 0.456 0.244 0.014 0.318 0.019 (-0.168 (-0.219))
No double : -0.219
Double, pass : +1.000 (+1.219)
Double, take : -0.710 (-0.491)
Correct cube action: No double, beaver