FIXME: A very rough draft. Bindings and text are not fully synced until more work is done here.
This chapter documents the general conventions used by the low-level and high-level bindings. Any conventions specific to a particular module are documented in the relevent section.
As Guile-OpenGL is in very early stages of development these conventions are subject to change. Feedback is certainly welcome, and nothing is set in stone.
|• Enumerations:||Using symbolic constants.|
|• Functions:||Naming and behaviour.|