catch is used to set up a target for a possible non-local jump.
The arguments of a
catch expression are a key, which
restricts the set of exceptions to which this
catch applies, a
thunk that specifies the code to execute and one or two handler
procedures that say what to do if an exception is thrown while executing
the code. If the execution thunk executes normally, which means
without throwing any exceptions, the handler procedures are not called
When an exception is thrown using the
throw function, the first
argument of the
throw is a symbol that indicates the type of the
exception. For example, Guile throws an exception using the symbol
numerical-overflow to indicate numerical overflow errors such as
division by zero:
(/ 1 0) ⇒ ABORT: (numerical-overflow)
The key argument in a
catch expression corresponds to this
symbol. key may be a specific symbol, such as
numerical-overflow, in which case the
specifically to exceptions of that type; or it may be
means that the
catch applies to all exceptions, irrespective of
The second argument of a
catch expression should be a thunk
(i.e. a procedure that accepts no arguments) that specifies the normal
case code. The
catch is active for the execution of this thunk,
including any code called directly or indirectly by the thunk's body.
Evaluation of the
catch expression activates the catch and then
calls this thunk.
The third argument of a
catch expression is a handler procedure.
If an exception is thrown, this procedure is called with exactly the
arguments specified by the
throw. Therefore, the handler
procedure must be designed to accept a number of arguments that
corresponds to the number of arguments in all
that can be caught by this
The fourth, optional argument of a
catch expression is another
handler procedure, called the pre-unwind handler. It differs from
the third argument in that if an exception is thrown, it is called,
before the third argument handler, in exactly the dynamic context
throw expression that threw the exception. This means
that it is useful for capturing or displaying the stack at the point of
throw, or for examining other aspects of the dynamic context,
such as fluid values, before the context is unwound back to that of the
Invoke thunk in the dynamic context of handler for exceptions matching key. If thunk throws to the symbol key, then handler is invoked this way:(handler key args ...)
key is a symbol or
thunk takes no arguments. If thunk returns normally, that is the return value of
Handler is invoked outside the scope of its own
catch. If handler again throws to the same key, a new handler from further up the call chain is invoked.
If the key is
#t, then a throw to any symbol will match this call to
If a pre-unwind-handler is given and thunk throws an exception that matches key, Guile calls the pre-unwind-handler before unwinding the dynamic state and invoking the main handler. pre-unwind-handler should be a procedure with the same signature as handler, that is
(lambda (key . args)). It is typically used to save the stack at the point where the exception occurred, but can also query other parts of the dynamic state at that point, such as fluid values.
A pre-unwind-handler can exit either normally or non-locally. If it exits normally, Guile unwinds the stack and dynamic context and then calls the normal (third argument) handler. If it exits non-locally, that exit determines the continuation.
If a handler procedure needs to match a variety of
expressions with varying numbers of arguments, you should write it like
(lambda (key . args) ...)
The key argument is guaranteed always to be present, because a
throw without a key is not valid. The number and
interpretation of the args varies from one type of exception to
another, but should be specified by the documentation for each exception
Note that, once the normal (post-unwind) handler procedure is invoked, the catch that led to the handler procedure being called is no longer active. Therefore, if the handler procedure itself throws an exception, that exception can only be caught by another active catch higher up the call stack, if there is one.
scm_catchtake Scheme procedures as body and handler arguments.
scm_internal_catchare equivalents taking C functions.
body is called as body
)with a catch on exceptions of the given tag type. If an exception is caught, pre_unwind_handler and handler are called as handler
). key and args are the
SCMkey and argument list from the
throw.SCM body (void *data); SCM handler (void *data, SCM key, SCM args);
The body_data and handler_data parameters are passed to the respective calls so an application can communicate extra information to those functions.
If the data consists of an
SCMobject, care should be taken that it isn't garbage collected while still required. If the
SCMis a local C variable, one way to protect it is to pass a pointer to that variable as the data parameter, since the C compiler will then know the value must be held on the stack. Another way is to use
scm_remember_upto_here_1(see Remembering During Operations).