Libtool provides special support for dlopening libtool object and
libtool library files, so that their symbols can be resolved
even on platforms without any dlopen and dlsym
functions.
Consider the following alternative ways of loading code into your program, in order of increasing “laziness”:
Libtool emulates -dlopen on static platforms by linking objects into the program at compile time, and creating data structures that represent the program's symbol table. In order to use this feature, you must declare the objects you want your application to dlopen by using the -dlopen or -dlpreopen flags when you link your program (see Link mode).
The name attribute is a null-terminated character string of the symbol name, such as
"fprintf". The address attribute is a generic pointer to the appropriate object, such as&fprintf.
An array of
lt_dlsymliststructures, representing all the preloaded symbols linked into the program proper. For each module -dlpreopened by the Libtool linked program there is an element with the name of the module and an address of0, followed by all symbols exported from this file. For the executable itself the special name ‘@PROGRAM@’ is used. The last element of all has a name and address of0.To facilitate inclusion of symbol lists into libraries,
lt_preloaded_symbolsis ‘#define’d to a suitably unique name in ltdl.h.This variable may not be declared
conston some systems due to relocation issues.
Some compilers may allow identifiers that are not valid in ANSI C, such
as dollar signs. Libtool only recognizes valid ANSI C symbols (an
initial ASCII letter or underscore, followed by zero or more ASCII
letters, digits, and underscores), so non-ANSI symbols will not appear
in lt_preloaded_symbols.
Register the list of preloaded modules preloaded. If preloaded is
NULL, then all previously registered symbol lists, except the list set bylt_dlpreload_default, are deleted. Return 0 on success.
Set the default list of preloaded modules to preloaded, which won't be deleted by
lt_dlpreload. Note that this function does not require libltdl to be initialized usinglt_dlinitand can be used in the program to register the default preloaded modules. Instead of calling this function directly, most programs will use the macroLTDL_SET_PRELOADED_SYMBOLS.Return 0 on success.
Set the default list of preloaded symbols. Should be used in your program to initialize libltdl's list of preloaded modules.
#include <ltdl.h> int main() { /* ... */ LTDL_SET_PRELOADED_SYMBOLS(); /* ... */ }
Functions of this type can be passed to
lt_dlpreload_open, which in turn will call back into a function thus passed for each preloaded module that it opens.
Load all of the preloaded modules for originator. For every module opened in this way, call func.
To open all of the modules preloaded into libhell.la (presumably from within the libhell.a initialisation code):
#define preloaded_symbols lt_libhell_LTX_preloaded_symbols static int hell_preload_callback (lt_dlhandle handle); int hell_init (void) { ... if (lt_dlpreload (&preloaded_symbols) == 0) { lt_dlpreload_open ("libhell", preload_callback); } ... }Note that to prevent clashes between multiple preloaded modules, the preloaded symbols are accessed via a mangled symbol name: to get the symbols preloaded into ‘libhell’, you must prefix ‘preloaded_symbols’ with ‘lt_’; the originator name, ‘libhell’ in this case; and ‘_LTX_’. That is, ‘lt_libhell_LTX_preloaded_symbols’ here.