Octave has three functions that make it easy to prompt users for
menu functions are normally
used for managing an interactive dialog with a user, and the
keyboard function is normally used for doing simple debugging.
Print a prompt and wait for user input. For example,
input ("Pick a number, any number! ")
prints the prompt
Pick a number, any number!
and waits for the user to enter a value. The string entered by the user is evaluated as an expression, so it may be a literal constant, a variable name, or any other valid expression.
input only returns one value, regardless of the number
of values produced by the evaluation of the expression.
If you are only interested in getting a literal string value, you can
input with the character string
"s" as the second
argument. This tells Octave to return the string entered by the user
directly, without evaluating it first.
Because there may be output waiting to be displayed by the pager, it is
a good idea to always call
fflush (stdout) before calling
input. This will ensure that all pending output is written to
the screen before your prompt.
See also: yes_or_no, kbhit.
Print a title string followed by a series of options. Each option will be printed along with a number. The return value is the number of the option selected by the user. This function is useful for interactive programs. There is no limit to the number of options that may be passed in, but it may be confusing to present more than will fit easily on one screen.
See also: disp, printf, input.
Ask the user a yes-or-no question. Return logical true if the answer is yes
or false if the answer is no. Takes one argument, prompt, which is
the string to display when asking the question. prompt should end in
yes-or-no adds the string ‘(yes or no) ’ to it. The
user must confirm the answer with RET and can edit it until it has
See also: input.
input, the normal command line history and editing functions
are available at the prompt.
Octave also has a function that makes it possible to get a single character from the keyboard without requiring the user to type a carriage return.
Read a single keystroke from the keyboard. If called with an argument, don’t wait for a keypress. For example,
x = kbhit ();
will set x to the next character typed at the keyboard as soon as it is typed.
x = kbhit (1);
is identical to the above example, but doesn’t wait for a keypress, returning the empty string if no key is available.
See also: input.