video.h

00001 /*
00002 Copyright Remco Bras and Michael de Lang 2007,2008.
00003 This file is part of RPGE.
00004 
00005 RPGE is free software; you can redistribute it and/or modify
00006 it under the terms of the GNU General Public License as published by
00007 the Free Software Foundation; either version 3 of the License, or
00008 (at your option) any later version.
00009 
00010 RPGE is distributed in the hope that it will be useful,
00011 but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013 GNU General Public License for more details.
00014 
00015 You should have received a copy of the GNU General Public License
00016     along with this program.  If not, see <http://www.gnu.org/licenses/>
00017 */
00018 
00019 #ifndef VIDEO_INC_GUARD
00020 #define VIDEO_INC_GUARD
00021 #include <SDL/SDL.h>
00022 #include <SDL/SDL_image.h>
00023 #include <SDL/SDL_ttf.h>
00024 #include "constants.h"
00025 #include "mobs.h"
00026 #include "tile.h"
00027 #include "text.h"
00028 #include "window.h"
00029 #include "camera.h"
00030 
00031 SDL_Surface* load_image (char* filename);
00032 void apply_surface (int x, int y, SDL_Surface* source, SDL_Surface* destination, SDL_Rect* clip);
00033 void render_screen(SDL_Surface* dest);
00034 void render_tilegrid(SDL_Surface* dest, tile** grid, int width, int height);
00035 void render_text(SDL_Surface* dest,text t);
00036 #endif
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