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**decimalDigits**Return the number of decimal digits of precision for a FloatE. Technically, if P is the precision for the representation, then the decimal precision Q is the maximum number of decimal digits such that any floating point number with Q base 10 digits can be rounded to a floating point number with P base 2 digits and back again, without change to the Q decimal digits.

**e**Returns the value of e. Hope is that it is precise enough

**emax**Return the maximum allowable exponent for a FloatE that is finite.

**emin**Return the maximum allowable exponent for a FloatE that is finite.

**fmax**Return the largest normalized FloatE that is not infinite.

**fminNormalized**Return the smallest normalized FloatE that is > 0

**infinity**Return a FloatE that represents positive infinity.

**ln10**Returns the value of ln 10. Hope is that it is precise enough

**log10Base2**Returns the value of log2 10. Hope is that it is precise enough

**nan**Return a FloatE that represents a mathematically indeterminate value (e.g. Inf - Inf, Inf / Inf).

**negativeInfinity**Return a FloatE that represents negative infinity.

**pi**Returns the value of pi. Hope is that it is precise enough

**precision**Answer the number of bits in the mantissa. 1 + (2^-precision) = 1

Next: FloatE class-converting, Previous: FloatE class-byte-order dependencies, Up: FloatE [Index]