If you opt to go in and edit EDE project files directly—for
instance, by using C-c . e (see Customize Features)—you
must then “rescan” the project files to update the internal data
structures. To rescan the current project, type C-c . g
EDE can help you find files in your project, via the command
C-c . f (
ede-find-file). This prompts for a file name;
you need not specify the directory. EDE then tries to visit a file
with that name somewhere in your project.
EDE can use external tools to help with file finding. To do this,
List of locate objects to try out by default. Listed in order of preference. If the first item cannot be used in a particular project, then the next one is tried. It is always assumed that ede-locate-base is at end of the list.
EDE also provides a project display mode for the speedbar (see Speedbar in GNU Emacs Manual). This allows you to view your source files as they are structured in your project: as a hierarchical tree, grouped according to target.
To activate the speedbar in this mode, type C-c . s
|• Make and Automake projects:||Project types of ‘ede-project’|
|• Automake direct projects:||Project interface on hand-written automake files.|
|• Simple projects:||Projects EDE doesn’t manage.|