Gnash  0.8.10
DefineButtonSoundTag.h
Go to the documentation of this file.
00001 // DefineButtonSoundTag.h: sounds for Button DisplayObjects.
00002 //
00003 //   Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012
00004 //   Free Software Foundation, Inc
00005 //
00006 // This program is free software; you can redistribute it and/or modify
00007 // it under the terms of the GNU General Public License as published by
00008 // the Free Software Foundation; either version 3 of the License, or
00009 // (at your option) any later version.
00010 //
00011 // This program is distributed in the hope that it will be useful,
00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 // GNU General Public License for more details.
00015 //
00016 // You should have received a copy of the GNU General Public License
00017 // along with this program; if not, write to the Free Software
00018 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
00019 //
00020 
00021 #ifndef GNASH_SWF_DEFINEBUTTONSOUNDTAG_H
00022 #define GNASH_SWF_DEFINEBUTTONSOUNDTAG_H
00023 
00024 #include "SoundInfoRecord.h" 
00025 #include "SWF.h"
00026 
00027 #include <vector>
00028 
00029 namespace gnash {
00030     class SWFStream;
00031     class RunResources;
00032     class movie_definition;
00033     class sound_sample;
00034 }
00035 
00036 namespace gnash {
00037 namespace SWF {
00038 
00039 class DefineButtonSoundTag
00040 {
00041 
00042 public:
00043 
00044         struct ButtonSound
00045         {
00046                 boost::uint16_t soundID;
00047                 sound_sample* sample;
00048                 SoundInfoRecord soundInfo;
00049 
00050                 ButtonSound()
00051                         :
00052                         soundID(0),
00053                         sample(0)
00054                 {}
00055 
00056         };
00057 
00058     typedef std::vector<ButtonSound> Sounds;
00059 
00060     static void loader(SWFStream& in, TagType tag, movie_definition& m,
00061                     const RunResources& r);
00062 
00063     const ButtonSound& getSound(Sounds::size_type index) const
00064     {
00065         // There should be exactly four sounds.
00066         assert (index < 4);
00067         return _sounds[index];
00068     }
00069 
00070 private:
00071 
00073     //
00075     DefineButtonSoundTag(SWFStream& in, movie_definition& m);
00076 
00077     void read(SWFStream& in, movie_definition& m);
00078 
00079     Sounds _sounds;
00080 
00081 };
00082 
00083 }
00084 }
00085 
00086 #endif