Gnash  0.8.10
Classes | Namespaces | Defines | Typedefs | Functions
Renderer_ogl.h File Reference
#include <GL/gl.h>
#include <GL/glx.h>
#include <GL/glu.h>
#include "Renderer.h"
#include "Geometry.h"
#include "CachedBitmap.h"
#include <map>

Go to the source code of this file.

Classes

struct  gnash::renderer::opengl::oglVertex
class  gnash::renderer::opengl::Tesselator
class  gnash::renderer::opengl::WholeShape

Namespaces

namespace  gnash
 

Anonymous namespace for callbacks, local functions, event handlers etc.


namespace  gnash::renderer
namespace  gnash::renderer::opengl

Defines

#define GLUCALLBACKTYPE   void (*)()
#define APIENTRY

Typedefs

typedef std::vector< const Path * > gnash::renderer::opengl::PathRefs
typedef std::map< const Path
*, std::vector< oglVertex > > 
gnash::renderer::opengl::PathPointMap

Functions

Renderer * gnash::renderer::opengl::create_handler (bool init)

Define Documentation

#define APIENTRY
#define GLUCALLBACKTYPE   void (*)()