Gnash  0.8.10
gnash::Renderer Member List
This is the complete list of members for gnash::Renderer, including all inherited members.
_qualitygnash::Renderer [protected]
_render_imagesgnash::Renderer [protected]
begin_submit_mask()=0gnash::Renderer [pure virtual]
bounds_in_clipping_area(const geometry::Range2d< int > &) const gnash::Renderer [inline, virtual]
createCachedBitmap(std::auto_ptr< image::GnashImage > im)=0gnash::Renderer [pure virtual]
description() const =0gnash::Renderer [pure virtual]
disable_mask()=0gnash::Renderer [pure virtual]
draw_poly(const std::vector< point > &corners, const rgba &fill, const rgba &outline, const SWFMatrix &mat, bool masked)=0gnash::Renderer [pure virtual]
drawGlyph(const SWF::ShapeRecord &rec, const rgba &color, const SWFMatrix &mat)=0gnash::Renderer [pure virtual]
drawLine(const std::vector< point > &coords, const rgba &color, const SWFMatrix &mat)=0gnash::Renderer [pure virtual]
drawShape(const SWF::ShapeRecord &shape, const Transform &xform)=0gnash::Renderer [pure virtual]
drawVideoFrame(image::GnashImage *frame, const Transform &xform, const SWFRect *bounds, bool smooth)=0gnash::Renderer [pure virtual]
end_submit_mask()=0gnash::Renderer [pure virtual]
getFirstRenderImage() const gnash::Renderer [inline, virtual]
getLastRenderImage() const gnash::Renderer [inline, virtual]
pixel_to_world(int x, int y) const =0gnash::Renderer [pure virtual]
pixel_to_world(const geometry::Range2d< int > &pixelbounds) const gnash::Renderer [inline]
Renderer()gnash::Renderer [inline]
RenderImage typedefgnash::Renderer
RenderImages typedefgnash::Renderer
renderToImage(boost::shared_ptr< IOChannel >, FileType, int) const gnash::Renderer [inline, virtual]
set_invalidated_regions(const InvalidatedRanges &)gnash::Renderer [inline, virtual]
set_scale(float, float)gnash::Renderer [inline, virtual]
set_translation(float, float)gnash::Renderer [inline, virtual]
setQuality(Quality q)gnash::Renderer [inline]
world_to_pixel(const SWFRect &worldbounds) const =0gnash::Renderer [pure virtual]
world_to_pixel(const geometry::Range2d< int > &wb) const gnash::Renderer [inline]
~Renderer()gnash::Renderer [inline, virtual]