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vector3d.h File Reference

#include <math.h>
#include <string>
#include "vector3d.cc"

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Compounds

class  Vector3d

Defines

#define Point3d   Vector3d


Define Documentation

#define Point3d   Vector3d
 

Definition at line 29 of file vector3d.h.

Referenced by Agent::Agent(), Cylinder::applyForce(), Cylinder::applyForceOnBody(), Cylinder::checkGroundCollision(), Collision::Collision(), Vector3d::distToLine(), Vector3d::distToPlane(), Cylinder::getCentreOfGravity(), Client::initialize(), and Collision::resolveGroundCollision().


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