#include <as_object.h>

Public Member Functions | |
| VM & | getVM () const |
| Return a reference to the Virtual Machine that created this object. | |
| void | dump_members () |
| Dump all properties using log_debug. | |
| void | dump_members (std::map< std::string, as_value > &to) |
| Dump all properties into the given map. | |
| as_object () | |
| Construct an ActionScript object with no prototype associated. | |
| as_object (as_object *proto) | |
| Construct an ActionScript object based on the given prototype. Adds a reference to the prototype, if any. | |
| as_object (boost::intrusive_ptr< as_object > proto) | |
| Construct an ActionScript object based on the given prototype. | |
| as_object (const as_object &other) | |
| Copy an as_object. | |
| virtual std::string | get_text_value () const |
| Return a text representation for this object. | |
| virtual bool | useCustomToString () const |
| virtual double | get_numeric_value () const |
| Return the numeric value of this object. | |
| virtual as_value | get_primitive_value () const |
| Return the "primitive" value of this object. | |
| virtual void | set_member (string_table::key key, const as_value &val, string_table::key nsname=0) |
| Set a member value. | |
| std::pair< bool, bool > | update_member (string_table::key key, const as_value &val, string_table::key nsname=0) |
| Update an existing member value. | |
| virtual bool | on_event (const event_id &id) |
| void | reserveSlot (string_table::key name, string_table::key nsId, unsigned short slotId) |
| void | init_member (const std::string &name, const as_value &val, int flags=as_prop_flags::dontDelete|as_prop_flags::dontEnum, string_table::key nsname=0) |
| Initialize a member value by string. | |
| void | init_member (string_table::key key, const as_value &val, int flags=as_prop_flags::dontDelete|as_prop_flags::dontEnum, string_table::key nsname=0, int slotId=-1) |
| Initialize a member value by key. | |
| void | init_property (const std::string &key, as_function &getter, as_function &setter, int flags=as_prop_flags::dontDelete|as_prop_flags::dontEnum, string_table::key nsname=0) |
| Initialize a getter/setter property by name. | |
| void | init_property (string_table::key key, as_function &getter, as_function &setter, int flags=as_prop_flags::dontDelete|as_prop_flags::dontEnum, string_table::key nsname=0) |
| Initialize a getter/setter property by key. | |
| bool | init_destructive_property (string_table::key key, as_function &getter, as_function &setter, int flags=as_prop_flags::dontEnum, string_table::key nsname=0) |
| Initialize a destructive getter/setter property. | |
| void | init_readonly_property (const std::string &key, as_function &getter, int flags=as_prop_flags::dontDelete|as_prop_flags::dontEnum, string_table::key nsname=0) |
| Use this method for read-only properties. | |
| virtual bool | get_member (string_table::key name, as_value *val, string_table::key nsname=0) |
| Get a member as_value by name. | |
| virtual as_object * | get_path_element (string_table::key key) |
| Resolve the given relative path component. | |
| bool | isQName () const |
| Chad: Document. | |
| bool | isXML () const |
| bool | isDictionary () const |
| as_object * | get_super () |
| as_function * | get_constructor () |
| as_value | getMember (string_table::key name, string_table::key nsname=0) |
| Get a member as_value by name in an AS-compatible way. | |
| as_value | callMethod (string_table::key name) |
| Call a method of this object in an AS-compatible way. | |
| as_value | callMethod (string_table::key name, const as_value &arg0) |
| as_value | callMethod (string_table::key name, const as_value &arg0, const as_value &arg1) |
| as_value | callMethod (string_table::key name, const as_value &arg0, const as_value &arg1, const as_value &arg2) |
| as_value | callMethod (string_table::key name, const as_value &arg0, const as_value &arg1, const as_value &arg2, const as_value &arg3) |
| std::pair< bool, bool > | delProperty (string_table::key name, string_table::key nsname=0) |
| Delete a property of this object, unless protected from deletion. | |
| Property * | getOwnProperty (string_table::key name, string_table::key nsname=0) |
| Get this object's own named property, if existing. | |
| Property * | getByIndex (int index) |
| int | nextIndex (int index, as_object **owner=NULL) |
| bool | set_member_flags (string_table::key name, int setTrue, int setFalse=0, string_table::key nsname=0) |
| Set member flags (probably used by ASSetPropFlags). | |
| virtual sprite_instance * | to_movie () |
| Cast to a sprite, or return NULL. | |
| const sprite_instance * | to_movie () const |
| virtual as_function * | to_function () |
| Cast to a as_function, or return NULL. | |
| virtual character * | to_character () |
| Cast to a character, or return NULL. | |
| const character * | to_character () const |
| virtual bool | isDateObject () |
| Return true if this is a Date object. | |
| void | add_interface (as_object *ctor) |
| bool | instanceOf (as_function *ctor) |
| Check whether this object is an instance of the given as_function constructor. | |
| bool | prototypeOf (as_object &instance) |
| Check whether this object is a 'prototype' in the given object's inheritance chain. | |
| void | setPropFlags (as_value &props, int set_false, int set_true) |
| Set property flags. | |
| void | copyProperties (const as_object &o) |
| Copy properties from the given object. | |
| void | clearProperties () |
| Drop all properties from this object. | |
| void | enumerateProperties (as_environment &env) const |
| Enumerate all non-hidden properties pushing their value to the given as_environment. | |
| virtual void | enumerateNonProperties (as_environment &) const |
| Enumerate any non-proper properties. | |
| void | enumerateProperties (std::map< std::string, std::string > &to) |
| Enumerate all non-hidden properties inserting their name/value pair to the given map. | |
| void | getURLEncodedVars (std::string &data) |
| Get url-encoded variables. | |
| template<class V> | |
| void | visitPropertyValues (V &visitor) const |
| Visit the properties of this object by key/as_value pairs. | |
| bool | add_property (const std::string &key, as_function &getter, as_function &setter) |
| Add a getter/setter property, if no member already has that name (or should we allow override ? TODO: check this). | |
| boost::intrusive_ptr< as_object > | get_prototype () |
| Return this object '__proto__' member. | |
| const boost::intrusive_ptr < as_object > | get_prototype () const |
| void | set_prototype (boost::intrusive_ptr< as_object > proto, int flags=as_prop_flags::dontDelete|as_prop_flags::dontEnum) |
| Set this object's '__proto__' member. | |
| std::string | asPropName (string_table::key name) |
Static Public Member Functions | |
| static as_value | tostring_method (const fn_call &fn) |
| static as_value | valueof_method (const fn_call &fn) |
Protected Member Functions | |
| bool | get_member_default (string_table::key name, as_value *val, string_table::key nsname) |
| Get a property value by name. | |
| void | set_member_default (string_table::key name, const as_value &val, string_table::key nsname) |
| Set a member value. | |
Protected Attributes | |
| VM & | _vm |
| The Virtual Machine used to create this object. | |
Friends | |
| class | asClass |
| class | Machine |
Base-class for ActionScript script-defined objects. This would likely be ActionScript's 'Object' class.
| gnash::as_object::as_object | ( | ) |
Construct an ActionScript object with no prototype associated.
| gnash::as_object::as_object | ( | as_object * | proto | ) |
Construct an ActionScript object based on the given prototype. Adds a reference to the prototype, if any.
| gnash::as_object::as_object | ( | boost::intrusive_ptr< as_object > | proto | ) |
Construct an ActionScript object based on the given prototype.
| gnash::as_object::as_object | ( | const as_object & | other | ) |
Copy an as_object.
TODO: write more about this, is it allowed ? is it safe ?
| VM& gnash::as_object::getVM | ( | ) | const [inline] |
Return a reference to the Virtual Machine that created this object.
| void gnash::as_object::dump_members | ( | ) |
Dump all properties using log_debug.
Note that this method is non-const as some properties might be getter/setter ones, thus simple read of them might execute user code actually changing the object itsef.
| void gnash::as_object::dump_members | ( | std::map< std::string, as_value > & | to | ) |
Dump all properties into the given map.
Note that this method is non-const as some properties might be getter/setter ones, thus simple read of them might execute user code actually changing the object itsef.
| virtual std::string gnash::as_object::get_text_value | ( | ) | const [inline, virtual] |
Return a text representation for this object.
Reimplemented in gnash::as_array_object, gnash::as_function, and gnash::edit_text_character.
| virtual bool gnash::as_object::useCustomToString | ( | ) | const [inline, virtual] |
Return true if instances of this ActionScript class should use a custom toString method, when available, for converting the object to a string.
| virtual double gnash::as_object::get_numeric_value | ( | ) | const [inline, virtual] |
Return the numeric value of this object.
The default implementation converts the text value to a number, override for a more performant implementation
| virtual as_value gnash::as_object::get_primitive_value | ( | ) | const [inline, virtual] |
Return the "primitive" value of this object.
The default implementation returns an Object value, other objects can override this function to provide another "preferred" primitive. Primitive values are: undefined, null, boolean, string, number, object.
See ECMA-2.6.2 (section 4.3.2).
| virtual void gnash::as_object::set_member | ( | string_table::key | key, | |
| const as_value & | val, | |||
| string_table::key | nsname = 0 | |||
| ) | [inline, virtual] |
Set a member value.
The default behaviour is to call set_member_default, but this function is kept virtual to allow special handling of property assignment in derivate class. NOTE: This might change in the near future trough use of getter/setter properties instead..
| key | Id of the property. | |
| val | Value to assign to the named property. | |
| nsname | Id of the namespace. |
Reimplemented in gnash::as_array_object, gnash::XML, gnash::edit_text_character, and gnash::sprite_instance.
| std::pair< bool, bool > gnash::as_object::update_member | ( | string_table::key | key, | |
| const as_value & | val, | |||
| string_table::key | nsname = 0 | |||
| ) |
Update an existing member value.
NOTE that getter-setter in the inheritance chaing are considered as existing members. See with.as and Object.as testcases under actionscript.all. Also be aware that 'special' (non-proper) properties are considered non-existing, this is surely true for childs of MovieClips, also tested in with.as.
| key | Id of the property. | |
| val | Value to assign to the named property. | |
| nsname | Id of the namespace. |
Reimplemented in gnash::button_character_instance, gnash::character, gnash::edit_text_character, and gnash::sprite_instance.
| void gnash::as_object::reserveSlot | ( | string_table::key | name, | |
| string_table::key | nsId, | |||
| unsigned short | slotId | |||
| ) |
Reserve a slot
Reserves a slot for a property to follow.
| void gnash::as_object::init_member | ( | const std::string & | name, | |
| const as_value & | val, | |||
| int | flags = as_prop_flags::dontDelete|as_prop_flags::dontEnum, |
|||
| string_table::key | nsname = 0 | |||
| ) |
Initialize a member value by string.
This is just a wrapper around the other init_member method used as a trampoline to avoid changing all classes to use string_table::key directly.
| name | Name of the member. Will be converted to lowercase if VM is initialized for SWF6 or lower. | |
| val | Value to assign to the member. | |
| flags | Flags for the new member. By default dontDelete and dontEnum. See as_prop_flags::Flags. | |
| nsname | The id of the namespace to which this member belongs. 0 is a wildcard and will be matched by anything not asking for a specific namespace. |
| void gnash::as_object::init_member | ( | string_table::key | key, | |
| const as_value & | val, | |||
| int | flags = as_prop_flags::dontDelete|as_prop_flags::dontEnum, |
|||
| string_table::key | nsname = 0, |
|||
| int | slotId = -1 | |||
| ) |
Initialize a member value by key.
This method has to be used by built-in classes initialization (VM initialization in general) as will avoid to scan the inheritance chain.
By default, members initialized by calling this function will be protected from deletion and not shown in enumeration. These flags can be explicitly set using the third argument.
| key | Member key. | |
| val | Value to assign to the member. | |
| flags | Flags for the new member. By default dontDelete and dontEnum. See as_prop_flags::Flags. | |
| nsname | The id of the namespace to which this member belongs. 0 is a wildcard and will be matched by anything not asking for a specific namespace. | |
| slotId | If this is a non-negative value which will fit in an unsigned short, this is used as the slotId and can be subsequently found with get_slot |
| void gnash::as_object::init_property | ( | const std::string & | key, | |
| as_function & | getter, | |||
| as_function & | setter, | |||
| int | flags = as_prop_flags::dontDelete|as_prop_flags::dontEnum, |
|||
| string_table::key | nsname = 0 | |||
| ) |
Initialize a getter/setter property by name.
This is just a wrapper around the other init_property method used as a trampoline to avoid changing all classes to use string_table::key directly.
| key | Name of the property. Will be converted to lowercase if VM is initialized for SWF6 or lower. | |
| getter | A function to invoke when this property value is requested. add_ref will be called on the function. | |
| setter | A function to invoke when setting this property's value. add_ref will be called on the function. | |
| flags | Flags for the new member. By default dontDelete and dontEnum. See as_prop_flags::Flags. | |
| nsname | The id of the namespace to which this member belongs. 0 is a wildcard and will be matched by anything not asking for a specific namespace. |
| void gnash::as_object::init_property | ( | string_table::key | key, | |
| as_function & | getter, | |||
| as_function & | setter, | |||
| int | flags = as_prop_flags::dontDelete|as_prop_flags::dontEnum, |
|||
| string_table::key | nsname = 0 | |||
| ) |
Initialize a getter/setter property by key.
This method has to be used by built-in classes initialization (VM initialization in general) as will avoid to scan the inheritance chain.
| key | Key of the property. | |
| getter | A function to invoke when this property value is requested. add_ref will be called on the function. | |
| setter | A function to invoke when setting this property's value. add_ref will be called on the function. | |
| flags | Flags for the new member. By default dontDelete and dontEnum. See as_prop_flags::Flags. | |
| nsname | The id of the namespace to which this member belongs. 0 is a wildcard and will be matched by anything not asking for a specific namespace. |
| bool gnash::as_object::init_destructive_property | ( | string_table::key | key, | |
| as_function & | getter, | |||
| as_function & | setter, | |||
| int | flags = as_prop_flags::dontEnum, |
|||
| string_table::key | nsname = 0 | |||
| ) |
Initialize a destructive getter/setter property.
A destructive getter/setter can be used as a place holder for the real value of a property. As soon as getValue is invoked on the getter, it destroys itself after setting its property to the return value of getValue.
| key | Name of the property. Will be converted to lowercase if VM is initialized for SWF6 or lower. | |
| getter | A function to invoke when this property value is requested. add_ref will be called on the function. | |
| setter | A function to invoke when setting this property's value. add_ref will be called on the function. | |
| flags | Flags for the new member. By default dontDelete and dontEnum. See as_prop_flags::Flags. | |
| nsname | The id of the namespace to which this member belongs. 0 is a wildcard and will be matched by anything not asking for a specific namespace. |
| void gnash::as_object::init_readonly_property | ( | const std::string & | key, | |
| as_function & | getter, | |||
| int | flags = as_prop_flags::dontDelete|as_prop_flags::dontEnum, |
|||
| string_table::key | nsname = 0 | |||
| ) |
Use this method for read-only properties.
This method achieves the same as the above init_property method. Additionally, it sets the property as read-only so that a default handler will be triggered when ActionScript attempts to set the property.
The arguments are the same as the above init_property arguments, although the setter argument is omitted.
| nsname | The id of the namespace to which this member belongs. 0 is a wildcard and will be matched by anything not asking for a specific namespace. |
| virtual bool gnash::as_object::get_member | ( | string_table::key | name, | |
| as_value * | val, | |||
| string_table::key | nsname = 0 | |||
| ) | [inline, virtual] |
Get a member as_value by name.
The default behaviour is to call set_member_default, but this function is kept virtual to allow special handling of property fetching in derivate class.
NOTE that this method is non-const becase a property could also be a getter/setter and we can't promise that the 'getter' won't change this object trough use of the 'this' reference.
| name | Name of the property. Must be all lowercase if the current VM is initialized for a target up to SWF6. | |
| val | Variable to assign an existing value to. Will be untouched if no property with the given name was found. | |
| nsname | The id of the namespace to which this member belongs. 0 is a wildcard and will be matched by anything not asking for a specific namespace. |
Reimplemented in gnash::as_array_object, gnash::XML, gnash::button_character_instance, gnash::edit_text_character, and gnash::sprite_instance.
| as_object * gnash::as_object::get_path_element | ( | string_table::key | key | ) | [virtual] |
Resolve the given relative path component.
Path components are only objects, if the given string points to a non-object member, NULL is returned.
Main use if for getvariable and settarget resolution, currently implemented in as_environment.
Reimplemented in gnash::button_character_instance, gnash::character, and gnash::sprite_instance.
| bool gnash::as_object::isQName | ( | ) | const [inline] |
Chad: Document.
| bool gnash::as_object::isXML | ( | ) | const [inline] |
| bool gnash::as_object::isDictionary | ( | ) | const [inline] |
| as_object * gnash::as_object::get_super | ( | ) |
Get the super object of this object.
The super should be __proto__ if this is a prototype object itself, or __proto__.__proto__ if this is not a prototype object. This is only conceptual however, and may be more convoluted to obtain the actual super.
| as_function * gnash::as_object::get_constructor | ( | ) |
Get the constructor for this object.
This is the AS constructor for this object. When invoked, it should initialize the object passed as 'this'
| as_value gnash::as_object::getMember | ( | string_table::key | name, | |
| string_table::key | nsname = 0 | |||
| ) |
Get a member as_value by name in an AS-compatible way.
NOTE that this method is non-const becase a property could also be a getter/setter and we can't promise that the 'getter' won't change this object trough use of the 'this' reference.
| name | Name of the property. Will be converted to lowercase if the current VM is initialized for a target up to SWF6. | |
| nsname | The id of the namespace to which this member belongs. 0 is a wildcard and will be matched by anything not asking for a specific namespace. |
| as_value gnash::as_object::callMethod | ( | string_table::key | name | ) |
Call a method of this object in an AS-compatible way.
| name | Name of the method. Will be converted to lowercase if the current VM is initialized for a target up to SWF6. | |
| env | The environment to use for setting up call frame stack | |
| nargs | Number of arguments | |
| ... | nargs as_value references |
| as_value gnash::as_object::callMethod | ( | string_table::key | name, | |
| const as_value & | arg0 | |||
| ) |
| as_value gnash::as_object::callMethod | ( | string_table::key | name, | |
| const as_value & | arg0, | |||
| const as_value & | arg1 | |||
| ) |
| as_value gnash::as_object::callMethod | ( | string_table::key | name, | |
| const as_value & | arg0, | |||
| const as_value & | arg1, | |||
| const as_value & | arg2 | |||
| ) |
| as_value gnash::as_object::callMethod | ( | string_table::key | name, | |
| const as_value & | arg0, | |||
| const as_value & | arg1, | |||
| const as_value & | arg2, | |||
| const as_value & | arg3 | |||
| ) |
| std::pair< bool, bool > gnash::as_object::delProperty | ( | string_table::key | name, | |
| string_table::key | nsname = 0 | |||
| ) |
Delete a property of this object, unless protected from deletion.
This function does *not* recurse in this object's prototype.
name Name of the property. Case insensitive up to SWF6, case *sensitive* from SWF7 up.
| nsname | The id of the namespace to which this member belongs. 0 is a wildcard and will be matched by anything not asking for a specific namespace. |
| Property * gnash::as_object::getOwnProperty | ( | string_table::key | name, | |
| string_table::key | nsname = 0 | |||
| ) |
Get this object's own named property, if existing.
This function does *not* recurse in this object's prototype.
name Name of the property. Case insensitive up to SWF6, case *sensitive* from SWF7 up.
| nsname | The id of the namespace to which this member belongs. 0 is a wildcard and will be matched by anything not asking for a specific namespace. |
| Property * gnash::as_object::getByIndex | ( | int | index | ) |
Get a property from this object (or a prototype) by ordering index.
| index | An index returned by nextIndex |
| int gnash::as_object::nextIndex | ( | int | index, | |
| as_object ** | owner = NULL | |||
| ) |
Get the next index after the one whose index was used as a parameter.
| index | 0 is a starter index -- use it to get the first index. Using the return value in subsequent calls will walk through all enumerable properties in the list. | |
| owner | If owner is not NULL, it will be set to the exact object to which the property used for the value of index belongs, if such a property exists, and left untouched otherwise. |
| bool gnash::as_object::set_member_flags | ( | string_table::key | name, | |
| int | setTrue, | |||
| int | setFalse = 0, |
|||
| string_table::key | nsname = 0 | |||
| ) |
Set member flags (probably used by ASSetPropFlags).
| name | Name of the property. Must be all lowercase if the current VM is initialized for a target up to SWF6. | |
| setTrue | the set of flags to set | |
| setFalse | the set of flags to clear | |
| nsname | The id of the namespace to which this member belongs. 0 is a wildcard and will be matched by anything not asking for a specific namespace. |
| virtual sprite_instance* gnash::as_object::to_movie | ( | ) | [inline, virtual] |
| const sprite_instance* gnash::as_object::to_movie | ( | ) | const [inline] |
| virtual as_function* gnash::as_object::to_function | ( | ) | [inline, virtual] |
| virtual character* gnash::as_object::to_character | ( | ) | [inline, virtual] |
| const character* gnash::as_object::to_character | ( | ) | const [inline] |
| virtual bool gnash::as_object::isDateObject | ( | ) | [inline, virtual] |
Return true if this is a Date object.
This is needed for special handling of Date objects by the as_value::to_primitive method, also described in ECMA-262 "8.6.2.6 [[DefaultValue]] (hint)"
| void gnash::as_object::add_interface | ( | as_object * | ctor | ) |
Add an interface to the list of interfaces. Used by instanceOf
| bool gnash::as_object::instanceOf | ( | as_function * | ctor | ) |
Check whether this object is an instance of the given as_function constructor.
NOTE: built-in classes should NOT be C_FUNCTIONS for this to work
Check whether this object is a 'prototype' in the given object's inheritance chain.
| void gnash::as_object::setPropFlags | ( | as_value & | props, | |
| int | set_false, | |||
| int | set_true | |||
| ) |
Set property flags.
| props | A comma-delimited list of property names as a string, a NULL value, or an array? (need to check/test, probably somehting is broken). Property strings are case insensitive up to SWF6, case *sensitive* from SWF7 up. | |
| set_false | ||
| set_true |
| void gnash::as_object::copyProperties | ( | const as_object & | o | ) |
Copy properties from the given object.
NOTE: the __proto__ member will NOT be copied.
| void gnash::as_object::clearProperties | ( | ) | [inline] |
Drop all properties from this object.
| void gnash::as_object::enumerateProperties | ( | as_environment & | env | ) | const |
Enumerate all non-hidden properties pushing their value to the given as_environment.
The enumeration recurse in prototype. This implementation will keep track of visited object to avoid loops in prototype chain. NOTE: the MM player just chokes in this case (loop)
| virtual void gnash::as_object::enumerateNonProperties | ( | as_environment & | ) | const [inline, virtual] |
Enumerate any non-proper properties.
This function is called by enumerateProperties(as_environment&) to allow for enumeration of properties that are not "proper" (not contained in the as_object PropertyList).
The default implementation adds nothing
Reimplemented in gnash::as_array_object, and gnash::sprite_instance.
| void gnash::as_object::enumerateProperties | ( | std::map< std::string, std::string > & | to | ) |
Enumerate all non-hidden properties inserting their name/value pair to the given map.
The enumeration recurse in prototype. This implementation will keep track of visited object to avoid loops in prototype chain. NOTE: the MM player just chokes in this case (loop)
| void gnash::as_object::getURLEncodedVars | ( | std::string & | data | ) |
Get url-encoded variables.
This method will be used for loadVariables and loadMovie calls, to encode variables for sending over a network. Variables starting with a dollar sign will be skipped, as non-enumerable ones.
| data | Output parameter, will be set to the url-encoded variables string, w/out any leading delimiter. |
| void gnash::as_object::visitPropertyValues | ( | V & | visitor | ) | const [inline] |
Visit the properties of this object by key/as_value pairs.
The method will invoke the given visitor method passing it two arguments: key of the property and value of it.
| visitor | The visitor function. Will be invoked for each property of this object with a string_table::key reference as first argument and a const as_value reference as second argument. |
| bool gnash::as_object::add_property | ( | const std::string & | key, | |
| as_function & | getter, | |||
| as_function & | setter | |||
| ) |
Add a getter/setter property, if no member already has that name (or should we allow override ? TODO: check this).
| key | Name of the property. Case insensitive up to SWF6, case *sensitive* from SWF7 up. | |
| getter | A function to invoke when this property value is requested. add_ref will be called on the function. | |
| setter | A function to invoke when setting this property's value. add_ref will be called on the function. |
| boost::intrusive_ptr< as_object > gnash::as_object::get_prototype | ( | ) |
Return this object '__proto__' member.
The __proto__ member is the exported interface ('prototype') of the class this object is an instance of.
NOTE: can return NULL (and it is expected to do for Object.prototype)
| const boost::intrusive_ptr<as_object> gnash::as_object::get_prototype | ( | ) | const [inline] |
| void gnash::as_object::set_prototype | ( | boost::intrusive_ptr< as_object > | proto, | |
| int | flags = as_prop_flags::dontDelete|as_prop_flags::dontEnum | |||
| ) |
Set this object's '__proto__' member.
There is no point to make this function protected or private, as a call to the public: set_member("__proto__", <anyting>) will do just the same
| std::string gnash::as_object::asPropName | ( | string_table::key | name | ) |