Proprietary Manipulation
Nonfree (proprietary) software is very often malware (designed to mistreat the user). Nonfree software is controlled by its developers, which puts them in a position of power over the users; that is the basic injustice. The developers and manufacturers often exercise that power to the detriment of the users they ought to serve.
This typically takes the form of malicious functionalities.
Manipulation of users is one of these malicious functionalities. Here are examples of programs that are designed to do this by taking advantage of human psychology.
We have a special page for Addictive programs, which also take advantage of human psychology, but in a much more elaborate and dangerous way.
If you know of an example that ought to be in this page but isn't here, please write to <webmasters@gnu.org> to inform us. Please include the URL of a trustworthy reference or two to serve as specific substantiation.
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2021-02
The Prodigy maths game played in schools at no cost entices students to play it at home, where the company tries to lure them into paying for a premium subscription in exchange for mere cosmetic features that, at school, underline the socioeconomic gap between those who can afford it and those who can't.
The strategy of using schools as a fishing pool for customers is a common practice traditionally adopted by nonfree software companies.
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2020-07
BMW is trying to lock certain features of its cars, and force people to pay to use part of the car they already bought. This is done through forced update of the car software via a radio-operated back door.
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2019-05
The Femm “fertility” app is secretly a tool for propaganda by natalist Christians. It spreads distrust for contraception.
It snoops on users, too, as you must expect from nonfree programs.
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2019-04
The Jibo robot toys were tethered to the manufacturer's server, and the company made them all cease to work by shutting down that server.
The shutdown might ironically be good for their users, since the product was designed to manipulate people by presenting a phony semblance of emotions, and was most certainly spying on them.
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2018-09
Tiny Lab Productions, along with online ad businesses run by Google, Twitter and three other companies are facing a lawsuit for violating people's privacy by collecting their data from mobile games and handing over these data to other companies/advertisers.
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2013-08
“Dark patterns” are user interfaces designed to mislead users, or make option settings hard to find.
This allows a company such as Apple to say, “We allow users to turn this off” while ensuring that few will understand how to actually turn it off.